» Patches

» Patch 5.1.0 (February 17, 2025)

Welcome to the first patch after Littlewargame has entered into an era of new ownership, under Glaba and Aicy.

» New features

» Unlockables

» Editor

» Bug Fixes

Thanks to veni and ItanoCircus for helping with this patch, and to Invictus for making quality sprites!



» Patch 5.0.0 (May 1, 2024)

» Ladder Reset and MMR Changes

» Ladder Maps

» Balance

» Mech

» Human

» Beast

» General

» Bug Fixes



» Patch 4.11.1 (March 31, 2024)

» Bug Fixes



» Patch 4.11.0 (March 29, 2024)

» Bug Fixes

» Misc

» Balance



» Patch 4.10 (March 27, 2024)

» New Features


» Balance

» Air


» General


» Human


» Beast


» Mechanical


» Littlechatgame


» Quality of Life


» Bug Fixes


» Performance


» Miscellaneous


» New Sounds

New sound effects for the following units and buildings:



» Patch 4.9.3 (March 6, 2023)

  • Revert editor changes in Patch 4.9


  • » Patch 4.9 (March 4, 2023)

    » Features

    » Bug fixes

    » Quality of life

    » Microtransactions



    » 4.8 Patch (October 4, 2022)

    » Littlechatgame update

    » Balance

    » Bug Fixes

    » Quality of Life and General

    » 4.7 Balance patch (April 9, 2022)

    Welcome to the long awaited balance patch!

    This patch sees many balance changes mostly at improving general design and strategy diversity, but with an overall nerf to mechanical play. Many players have complained that mechanical play is too strong, and mech vs mech is the most common matchup in high level play.

    The most significant nerf to mech play is a reduction to worker repair rate which will severely hamper some worker assited mech pushes, and the common defense where a single mech unit (aided by half a dozen workers) will heroically defend a small army on it's own.

    In addition we are bringing back the iconic werewolf smash ability, giving werewolves an attack speed decrease to compensate. It's a cool ability and it's nice to have cool abilities in the game.

    We will be monitoring (and playing!) the game after these changes, and if anything feels too strong or weak there will be future changes to adjust.

    » General

    » Human

    » Beast

    » Mechanical

    Credit for these changes go to Aicy, Sqrtofneg1, WeirdRat and everyone who helped with testing. GLHF!

    » 4.6 (March 26, 2022)

    » Bug fixes

    » 4.5.1 (December 13, 2021)

    It's Christmas!!! 🎄🎄🎄

    As an early Christmas present we have the following changes:

    » 4.5 (December 6, 2021)

    » Features

    » Quality of Life

    » Bug fixes

    4.4.2 (October 27, 2021) 4.4.1 (October 16, 2021) 4.4 (October 16, 2021) 4.3.4 (October 5, 2021) 4.3.3 (March 26, 2021) 4.3.2 (March 3, 2021) 4.3.1 (March 1, 2021)

    » Overview

    For the past few years, the Ranked game mode has featured a number of new units, but these were not available on regular maps, adding an unnecessary barrier to entry and confusion for newer players. We are very happy to announce that these units are finally coming to the base game! For a full discussion of how this affects existing maps, continue reading below.

    Additionally, there have been a large number of bug fixes, both major and minor, as well as a fair amount of internal code cleanup, which is vital to continue pushing out new features. More excitingly, some highly-requested features have been added, and much more is planned for the future.

    Finally, as some of you may already know, I (glaba) have become the primary developer of Littlewargame. I am committed to improving this game, increasing the player count, and most importantly, taking community input and remaining transparent. A huge thanks as well to silverboss and Aicy, who have helped with development, and to the countless others who have helped by giving suggestions, testing, and encouragement.

    » Balance Changes

    There have been a significant number of balance changes from Version 4.2. For those of you who play the Ranked mode, you will already be familiar with these changes in the form of the AA4 maps. For those who are not, the following is a quick summary of the most significant changes to existing units and buildings:

    » New Units

    Raider

    The Raider is a new early-game unit intended for early scouting, harassment, and quick snipes, available right away from the Barracks. Its Flash ability allows it to teleport, allowing it to escape chasing units or jump forward aggressively into retreating units. Research from a new building, the Armory, also unlocks the Shroud ability, which allows the Raider to create an area in which opposing ranged units are reduced to melee range.

    Gyrocraft

    The Gyrocraft is an extremely fast mechanical air unit. Although it is fast, it is very fragile and very vulnerable to splash damage. The Gyrocraft is an essential component of a well-balanced mechanical army and can be built from a new building, the Mill.

    Gatling gun

    The Gatling gun is a powerful and quick mechanical unit built from the Workshop that is great for early-game defense, mid-game pushes, and late-game harassment. Its ability Drop Caltrops allows it to drop a spike at the current position, which will temporarily slow any enemy unit that steps over it, making it a useful positional tool.

    Snake

    The Snake is a new unit that can be built from the Wolves Den after completion of the Snake Charmer. It boasts one of the highest damage per cost values of any unit in the game, but it pays for this prowess by being a very fragile unit that is also highly vulnerable to air units. When combined with Wolves, Snakes pack a powerful punch.

    » New Buildings

    Armory

    The Armory is a new technology building for Human units created from the Barracks. It allows you to unlock the Shroud ability for Raiders, or improve the range of Archers, with the Range Upgrade.

    Mill

    The Mill is a new building that can be constructed after a Workshop, which allows you to construct Gyrocrafts.

    Snake Charmer

    The Snake Charmer is a new building that can be constructed after building a Wolves Den. This unlocks the ability to make Snakes as well as upgrade Sprint for your Wolves.

    » New Features

    A number of features have been added as a part of Version 4.3. The following is a comprehensive list of all the newly added features:

    » Bug Fixes

    Major bugs

    Minor bugs